Allanar

General
A great desert, known as Allanar, lies in the south of Arcadia. As dry and hostile the desert may seem it is not uninhabitated as one might guess. Outcasts, exiled and even some adventurers and merchants have made themselves a home here, living together rather peacefully. Or at least as peaceful as such a bunch can be…

Topographie and Wildlife
As one might expect from a desert there isn't too much actual wildlife as in other regions. Don't be fooled though, it does not mean its in any way a safer place to live in, as the harsh conditions steeled the creatures that are mad enough to call a place like this a home.

Overview
To be updated soon

The Nation
A long time ago, far before the great war, there was a common practice among the High-Elves:

Whenever a High-Elf created a greater crime, instead of being imprisoned or executed they were banished into the great desert of Allanar.

Getting away with their life might sound for some more promising then being executed, though for the High-Elves it meant the same, if was not even considered worse, slowly starving in the heat of desert, as they never thought it possible to be able to survive in this hostile land. And most of them did not.

But the few who survived banded together and founded small settlements working as one, some more out of need then care though. During the war not much changed in Allanar, infact they may would have never even noticed any change happening if it weren't for the refuges that went into the desert in hopes to escape their demonic predators.

Despite everyone having the same background, searching for a place where they can live, it didn't change the nature of its settlers, making it not a very pleasant welcome for everyone. But it was still the only "save" place for most that would accept them, even if for ulterior motives. A fact that remains true till today.